Modern society is highly dependent on computer capabilities, information processing, and information technology. Therefore, since access to information occurs primarily through digital means and media, the way information is organized and presented is crucial. As this need for quick access and easy organization has emerged, software companies have started working on various graphical user interfaces (or GUIs for short). Dictionaries define a GUI as a way of organizing information on a computer screen in an easy-to-understand way, through the use of icons, menus, and a mouse, not just text. The introduction of such software enabled human-computer interaction on an elaborate visual plane and took computing to a whole new level of experience. The first GUI began to emerge in the early 1980s and for the past three decades has completely dominated the way human-computer communication occurs. It is known that the first company to use a graphical user interface suitable for home use was Apple. In 1984 they released a computer, which used panes and taskbars, and a pointing device, known as a mouse. Following this event, other companies began to release GUI-based operating systems, and finally, in 1995 Microsoft introduced Windows 95, which soon became a dominant power in the market and, together with its subsequent versions, led Microsoft to be the IT giant of the 20th century. century. Since its appearance, the GUI has greatly influenced the IT-centric society, along with the role that computing and digital devices play in its growth, and there are several arguments to support this. First, abstract thinking is not intuitive and can be difficult for some people. Even nowadays, it is difficult to imagine shopping online without simply clicking "Buy..." in the center of the card... After looking at all these facts, it is clearly visible that graphical user interfaces have played a important role in the development of modern society and its relations with information technology and IT. The introduction of the GUI in the early 1980s indeed made computers and digital devices more accessible to people, often without any knowledge of computers, and revolutionized the way media and information work today. GUI further made abstract computing technology friendlier to a normal user by allowing user customization of the working environment and thus made computers an integrated part of our lifestyle, work and leisure. Finally, since the graphical user interface is an inseparable from the most common IT work environments, it has become an element of our compulsory education, which only concretizes its role as both facilitator and suggestor of social and life changes..
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