Since the advent of violent video games, a common topic of discussion has been that violent video games incite violence in young adolescents. Despite what these people may think, violent video games have many benefits, and the very idea of inciting violence may not be true. Research has stated that, among the many things that violent games help, they can help reduce the amount of youth violence, increase intellectual abilities, provide an outcome for aggressive behavior, and help children or even adults relax. With many groups of people trying to eliminate violence in video games, I believe that violent video games are what help regulate emotions in young adolescents, as well as help improve thought processing and memory retention. Research has found that linking violent video games to violent or aggressive behavior is unwarranted and unnecessary. It has been proven that there is still no evidence that this revelation is true, much less that it is false. Statistics show that “video game sales from 1995 to 2008 more than quadrupled, while the arrest rate for juvenile homicides decreased by 71.9 percent and the arrest rate for all youth violent crimes decreased by 49.3 % in the same period." (Akhaven) Another study done in 2005 states that “there were 2,279 murders committed by teenagers in the United States compared to 73 in Japan, while per capita sales of video games were $5.20 in the United States compared to $47 of Japan." to claim through their research that many things said about violence in video games are linked to aggressive behavior is completely false. Two people even said that “a casual link between violent video games and violent behavior has not been proven.” (Dmitri) The same duo also has ... half of the paper ...... search , January 2008Dmitri Williams and Marko Skoric, "Internet Fantasy Violence: A Test of Aggression in an Online Game", Communication Monographs, June 2005Susan Villani , Cheryl Olson and Michael Jellinek, "Media Literacy for Clinicians and Parents," Child Adolescent Psychiatric Clinics of North America, July 2005 Olson, Cheryl, Sc. D. "8 Reasons Why Video Games Can Improve Your Child." Parents' magazine. Parents and the Web. February 12, 2014.Grohol, John M., Psy. D. “Video games can help boost social, memory and cognitive skills.” Psych Central.com. PsychCentral, November 26, 2013. Web. February 9, 2014. Jeffrey Goldstein, “Immortal Kombat: War Toys and Violent Video Games,” Why We Watch, 1998 “The Final Report and Findings of the Safe School Initiative: Implications for Attack Prevention Schools in the United States" (1.6 MB), US Secret Service website, July 2004
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